Hero Blaze is a free-to-play-to-earn mobile RPG game on the Binance channel. Created by Natris as one of the first mobile P2E games in Korea, it was an immediate success when it launched. The team is now preparing to launch their game in Asia, Europe, and North and South America. Learn more about the project and how to get started.
Hero Blaze features a fantasy world where players have fun collecting and training hundreds of generals through various systems such as summoning generals, combining and promoting, upgrading equipment and more. Trained generals then help players form formidable teams through formation effects, team combinations, and general skills to strategically compete in the game environment or with other players.
It’s a game that encourages easy and casual game control, fast growth, progressive and interesting action gameplay.
The Hero Blaze Ecosystem
There are over 200 generals with different unique skills that players collect through game rewards, summons and combinations to create unique strategies. Generals are trained and level up by collecting EXP books, general fragments and skill upgrade stones, upgrading their equipment through the blacksmith and equipping them. Different game modes such as PVP and PVE, alliances, missions and events create an always interesting and progressive ecosystem.
The Play-and-Earn system is established via MUDOL Stones, the in-game currency, and $MUDOL2, the utility token. Players earn MUDOL Stones and can exchange them for $MUDOL2 and vice versa. MUDOL$2 are traded on centralized exchanges and are wagered to earn MUDOL$ for voting rights.
To manage inflation, there is sufficient use created for the MUDOL stones. As players continue to play, they will need more and more MUDOL Stones. When converting MUDOL Stones to $MUDOL2, a floating exchange rate is determined by the percentage of MUDOL Stones accumulated in the game server, and the $MUDOL2 tokens in the exchange pool take effect. As the number of players increases, the circulation of MUDOL stones increases while the exchange rate decreases. Similarly, when the number of players decreases, the reverse occurs and the exchange rate increases.
Players use MUDOL Stones in the game to buy valuable items and participate in various contests to get more rewards. Every day at 0:00 (KST, UTC+9), the MUDOL Stones accumulated in the game are converted into $MUDOL2, of which 47.5% is distributed to vMUDOL holders who wagered $MUDOL2 as a reward. Another 47.5% is added to the P2E pool for players, and the remaining 5% is burned forever.
How to play and win in Hero Blaze?
To start playing Hero Blaze, all players will need to do is download the app from the Apple App store or Google Play.
Also, since the P2E platform is built on the Binance blockchain, players will need to set up a Binance blockchain wallet to interact with the platform and access their $MUDOL2 tokens.
NOTE – $BNB (BEP-20 smart chain) is the native token of the Binance chain. Therefore, players must always have an amount, even a small amount, in their wallet to pay for the gasoline fees required for interaction.
MUDOL stones can be earned in a variety of ways. By simply playing the game and having fun, players can earn MUDOL Stones through various game content.
The $MUDOL2, on the other hand, is a utility token, which is already traded on centralized marketplaces such as Huobi Global and MEXC Global. In addition to buying $MUDOL2 on these two centralized exchanges, there are other ways to earn more $MUDOL2.
Holders of $MUDOL2 can earn more by wagering their chips on the official Hero Blaze: Three Kingdoms website.
By wagering $MUDOL2, players get vMUDOL. The MUDOL stones used daily in the game are exchanged for $MUDOL2, and 47.5% of this amount is distributed to bettors based on the number of vMUDOLs they have.
The $MUDOL2 can be wagered for 120 days, 240 days or 360 days. Players earn vMUDOLs and $MUDOL2s during the selected staking period. Once the staking period is over, the vMODULs earned are burned, and the $MUDOL2s staked are returned.
What’s next?
From constant minor updates and improvements to game mechanics for smooth interaction to major changes and additions that will ensure a sustainable ecosystem, Hero Blaze is constantly evolving.
Hero Blaze: Three Kingdom is ready to expand its service area to Japan, Hong Kong, Taiwan, Macau, Europe, South America and North America. Hero Blaze is already in service in Korea and other Asian countries such as Vietnam and the Philippines.
After setting a record, first place during its initial launch on the Apple Appstore and Google Play, they are looking to repeat the same feat with the global launch. Hero Blaze is about to set a new precedent as one of the few projects making the transition to crypto as easy as possible. Pre-registration is currently underway and comes with a reward event that is sure to attract many non-crypto users (i.e. loyal and hardcore players).
Take some time to explore and learn more about how Hero Blaze creates not only a fun and progressive gaming ecosystem, but a sustainable one, which is where most play-to-earn games fail. Check out the official website and follow the project on Twitter for all the latest information.